Is it a game, isn’t it a game – this is a question becoming increasingly popular in discussion about certain games and has certainly, for better or worse, been the central topic around which a lot of criticism of Variable State’s Virginia has revolved.

We talk to the st...

Giant Sparrow, alongside the studio's creative director, Ian Dallas, state that their goal is to make the world a stranger, more interesting place.

With both The Unfinished Swan and What Remains of Edith Finch they have certainly realised that ongoing ambition.

Both The...

May 31, 2017 - Patreon launch and highlights from first 10 episodes of the IBD podcast.

Filmed for YouTube and Patreon. Video below.

In this special episode of the Indie By Design podcast, hosts Stace Harman and John Robertson talk about their plans for the future of the...

Spanish studio Tequila Works is responsible for both Rime and Deadlight. These games are very different in their presentation and forms of interaction, but they share an indelible quality that has resulted in deserved acclaim for their creator.

The studio is young, havi...

Jason Rohrer is one of the most admired and respected game designers amongst his peers. Whilst his games are typically too individual and challenging to garner wider commercial success, there’s no denying the influence he has on those interested in the art of videogame...

The Chinese Room was founded by husband and wife duo, Dan Pinchbeck and Jessica Curry. As writer and composer, Pinchbeck and Curry have led their studio to BAFTA wins for Everybody’s Gone to the Rapture and helped define a genre with Dear Esther, a title that started l...

Ghost Town Games has catapulted to fame following the success of its maiden release, Overcooked - winner of 2 BAFTAS. The game, which tasks players to work together to prepare, cook and serve food, has stolen the hearts of many thanks to its focus on co-ordination, co-...

April 26, 2017 - For many people, Dean Hall is synonymous with 2012’s free zombie mod, DayZ, which he created for Bohemia Interactive’s ARMA 2 while serving in the armed forces. The startling popularity of that mod led to it being officially acquired by Bohemia and to...

Freejam Games has catapulted itself to fame in recent years thanks to the success of Robocraft, a shooter in which you build your own robot and take it online to do battle with and against other creators.

With player numbers in the millions and Freejam expanding from i...

UK-based Mode 7 Games was founded by Paul Kilduff-Taylor and Ian Hardingham and is best known for creating top-down turn-based tactical combat titles, Frozen Synapse and Frozen Synapse 2.

They’ve also applied the turn-based strategic treatment to a futuristic sports ti...

UK studio Roll7 is best known for Not A Hero and its OlliOlli series, but the three-man team has been involved in the creation of games for many more years than its number of high-profile releases indicate. 

Directed by Simon Bennett, Tom Hegarty and John Ribbins, Roll7...

Introversion Software was founded in 2001 by three friends not long out of university. Together, Chris Delay, Mark Morris and Tom Arundel pooled their varied skill sets and talents to help fuel the creative process and to enter a competition to write a business plan,...

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