videogame books
GO BEYOND THE SCREEN.

We're proud to announce that we're working with Double Fine to produce 20 Double Fine Years - the ultimate insight into 20 years of games, history and ingenuity from The World's Most Excellent Videogame Studio(TM)!
Come learn the story and celebrate the art of Psychonauts 1 & 2, Brutal Legend, Grim Fandango Remastered, Broken Age and more.
Features unparalled access to key figures, such as Tim Schafer, Peter Chan, Emily Johnstone, Lee Petty and Scott Campbell, as well as unfiltered access to the art and concept archives.
ODDWORLD: ABE'S ORIGINS
Explore the birth and growth of one of gaming's most iconic heroes.
With unparalleled access to the archives of Oddworld Inhabitants, as well the mind of its founder, Lorne Lanning, Oddworld: Abe's Origins takes you further than you've ever been into the creation of a classic.
Over 300% funded via Kickstarter
280 pages of concept art, sketches, renders and graphics
16,000 word exclusive interview with Oddworld founder Lorne Lanning
Hardcover, thread-sewn binding featuring uncoated 170gsm art paper
Officially endorsed and licensed by Oddworld Inhabitants Inc
INDEPENDENT BY DESIGN:
ART & STORIES OF INDIE GAME CREATION
The definitive insight into the creation, delivery and ideas behind some of the world's finest indie videogames.
Ft. Dennaton, Vlambeer, Roll7, Adriel Wallick, The Chinese Room, Lucas Pope, Introversion Software, Devolver Digital and many more.
"A tribute to indie games."
- IndieGames.com
"A massive, beautiful book."
- Eurogamer
"Uncompromising quality."
- Sixth Aixs
"Thank you for literally documenting a part of the medium."
Rami Ismael, Vlambeer
special editions.
INDEPENDENT BY DESIGN: ART & STORIES OF INDIE GAME CREATION
By Stace Harman & John Robertson
Independent By Design: Art & Stories of Indie Game Creation is a celebration of independent videogame creation, presented through a deluxe hardback book that chronicles the experiences and vivid design of over twenty of the world's most revered and renowned indie game developers.
It combines inside stories focused on specific studios and individuals, informed by tens of hours of original interviews, with compelling pages of original artwork and concept documents.
The likes of Vlambeer, Failbetter Games, Dennaton, Lucas Pope, Adriel Wallick, The Chinese Room, Introversion Software, Tom Francis, Subset Games, inXile Entertainment, Chris Hecker, Messhof, Croteam, Roll7, Dean Hall and Frictional Games are included, their histories, motivations and philosophies uncovered and celebrated.
Independent By Design has been conceived and produced in collaboration with top UK design agency Rock Kitchen Harris, the result being a book that is as valuable for its imagery as it is for its words.
"Uncompromising quality"
The Sixth Axis
"A massive, beautiful looking book."
Eurogamer
"Thank you for literally documenting a part of the history of the medium and the creativity that throughout it, its art and the creators."
Rami Ismail, Vlambeer
"Hmmm, I'm not a very eloquent man... The book is important, but I don't have the word-library to explicate myself..."
Teddy Lee, Cellar Door Games
Pages
240
Dimensions
220 x 285 mm
Binding
Hardcover
Paper
170gsm silk
Extras
Thread sewn
Spot UV, soft touch cover
ART
Full page art spreads celebrating the visual skill and impact of some of the world's greatest indie game creators.
From the sequence of characters from Papers, Please you see here, to original sketches for FTL's spaceships and the paintings that inspired Amnesia: A Descent, the diverse world of indie game visuals are on show.
STORIES
How did Croteam move from the high-octane Serious Sam to the cerebral The Talos Principle?
What impact did growing up under communist rule have on 11bit Studios?
Why was Adriel Wallick inspired to found Train Jam?
How does Vlambeer put personal differences aside and manage to create great games?
Find Out in Independent By Design: Art & Stories of Indie Game Creation.
CONCEPTS
Go behind-the-scenes and see firsthand the original notes and sketches behind Introversion Software's Prison Architect, see how Deconstructeam translated their hand-written scribbles from the page into the game that became Gods Will Be Watching and track the entire sprite sheet Messhof used to animate characters in Nidhogg.
Plus, much more.
QUALITY
Funded through crowdfunding platform Kickstarter in order to approach writing and production in an unhindered manner that mimics the how the studios within it, operate Independent By Design cuts no corners when it comes to materials and printing.
170gsm silk paper stock provides a weighty, luxury feel, whilst its thread sewn binding and soft touch, spot UV hardcover provide accents to the whole package.
Its 240 pages measure 220 x 285mm.