IBD #05 - Freejam Games

Freejam Games has catapulted itself to fame in recent years thanks to the success of Robocraft, a shooter in which you build your own robot and take it online to do battle with and against other creators.

With player numbers in the millions and Freejam expanding from its initial handful of founders to a studio now boasting over 40 employees, the team makes for an excellent case study regarding the continued success of the UK independent games industry.

Here we talk to CEO Mark Simmons and art director Richard Turner, two of Freejam’s founders, about the origins of the company, their approach to growth over the short and long term, the lessons learned from listening to community feedback and much more.

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