Is Hitman III about repetition or freedom?

Hitman III is game about the environment and level design more than it is about the characters, it's a game about freedom of expression as well as repetitive trial and error.

Indie By Design's John Robertson and Stace Harman explore the nature of this freedom/repetition dichotomy, how it informs and results in the experience offered by Hitman III.

A video version of this podcast is available at

Music by Ben Prunty.

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