Catherine (Atlus, 2011) celebrates its 10th anniversary this week, so what better time to revisit it and explore just what makes it such a memorable and great game?
You play as Vincent, a guy in his 30s trying to navigate a path through his relationships and into his future. On the surface of it the game seems to be about the nature of commitment versus temptation, as communicated through Katherine and Catherine.
Is that really what it's about, though? Is there more to Vincent's story than there initially seems and how does this extra depth play into Catherine's value as a videogame and a piece of social commentary?
Join Indie By Design's John Robertson and Stace Harman as they discuss and explore the game a decade after its release.
A video version of this podcast is available at https://www.youtube.com/c/indiebydesign
Music by Ben Prunty.