Resident Evil was first released on 22 March 1996. In honour of Resident Evil's 25th Anniversary we present you the final of our three episodes focused on the game's legacy, influence and design.
We've already covered the game's Spencer Mansion location and its design and implementation of 'safe rooms', and in this episode we take a step back and look at the game as a whole - discussing how and why it has stood the test of time to become one of the most iconic games ever made.
A video version of this podcast is available at https://www.youtube.com/c/indiebydesign
Music by Ben Prunty.